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Rise of the Necromancers (2018)
2–5 players · 45–120 min · age 13+ · ★ 7.5 on BGG
- Players
- 2–5
- Play time
- 45–120 min
- Age
- 13+
- Complexity
- Medium-light
- BGG rating
- 7.5/10
Best for 2–5 players aged 13+ who like fantasy games — medium-light complexity, plays in 45–120 min.
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About Rise of the Necromancers
Are you evil? Maybe just a little? Then unleash your most wretched forces and seize power! To become the Necromancer King, you have to master dark magic, raise an army of undead minions, explore festering dungeons, and research ancient artifacts and spells. Rise of the Necromancers is an evil strategy game for 2-5 players, in which each player controls a Necromancer struggling for absolute dominance.
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Mechanics: Area Majority / Influence, Dice Rolling, Variable Player Powers · Designer: Christoffer Kyst
Games like Rise of the Necromancers
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Rise of the Necromancers FAQ
- How many players is Rise of the Necromancers?
- Rise of the Necromancers plays with 2–5 players, ages 13 and up.
- How long does Rise of the Necromancers take to play?
- A game of Rise of the Necromancers takes 45–120 min, at medium-light complexity (2.3/5 on BoardGameGeek).
- Is Rise of the Necromancers any good?
- Rise of the Necromancers rates 7.5/10 from 259 BoardGameGeek ratings. It is a fantasy / horror game built around area majority / influence, dice rolling, variable player powers.
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